Aye, My Captain!
Control your crew with cunning or... with Twitch!
In Aye, My Captain! you'll be in charge of your own pirate ship, firing cannons, fixing your crew's messes... and fighting against top-notch opponents who will want your gold at all costs!
Controls
WASD
- Move your ship and sail the seas!
Keyboard Nums or Numpad
- Use your cannons in the direction of your choice
- Repair your ship of pirate attacks.
Credits
Art
3D Assets - "Pirate kit" by Kenney
https://kenney.nl/assets/pirate-kit
2D Assets - "Pattern pack" by Kenney
https://kenney.nl/assets/pattern-pack
UI Assets - "UI Pack (RPG Expansion)" by Kenney
https://kenney.nl/assets/ui-pack-rpg-expansion
UI Assets - "Input Prompts Pixel" by Kenney
https://kenney.nl/assets/input-prompts-pixel-16
SFX
SFX by Kenney
https://kenney.nl/assets/music-jingles
https://kenney.nl/assets/interface-sounds
SFX by Bfxr
Music
Menu theme - "Pirate Theme" by Olivier Bérubé
https://opengameart.org/content/pirate-theme
Game theme - "Blackmoor Tides" by Matthew Pablo
Font
Game font - "KIMI HIMI" by Afterthem Studio
Status | Prototype |
Platforms | HTML5, Windows |
Author | TheMoratilla |
Genre | Survival |
Made with | Unity |
Tags | 3D, Pirates, Singleplayer, twitch |
Comments
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Game is quiet fun but I don't understand how it fits the theme?
The idea was that each level was an island and after defeating all the ships, you could explore it and retrieve the caged pirate, that's why the islands have names, and join the pirate to your crew. That's also where the interaction with Twitch will come into play, which I got half way! Thanks a lot for the comment and I hope I've cleared up the doubts.
Yeah I only played until level 7 because I want to try as many games as possible :D